After all the unwrapping on maya, and then making the textures on photoshop I was finally able to completely texture my arena as well as the arena. After i had textured everything and adjusted the positions in the UV editor to make the Textures look as good as possible i exported to unity.
After i had exported it, i adjusted the lightings and added a bit more lights, background which i had got from the asset store to show of my arena. i then had to animate a camera fly by to show off my arena and mostly to show off the parts that i am most proud of which are the roots and the weapons
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