For the arena I have to make at least five different props, for example barrels, wagons, i have choses to create different weapons. i started off by modelling each weapon in its own maya file and then importing them into the arena to be UV Mapped and textured. i decided to make a spear, axe, great sword, a normal sword and a double ended sword.
the hardest part of making these weapons was actually making the shapes of the blade, i simply started of with a cube and changed the sizes to what i wanted. i then beveled the faces to make an edge on both sides. After that i used multi cut too put in new points, which then allowed me to move these points freely to get the shape that I wanted for the blades as well as some of the guards. After all the models were completed i imported them into my arena which was now complete apart from the texturing and some tweaking in unity.
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