Monday, 19 October 2015
Start Of Models
I started off by Making the floor, in my first draft i had made the floor as a circler plane but then i had decided to change my mind and instead start from a cube and try out different methods by using the extrude tool as well as some of the sculpting brushes that i had learned hoe to tool. Most especially was the smooth brush. i wanted to get a shape the resembles a peace of land that has been taken of the ground as floating in the air.
After some trial and error i got this shape, by using multiple tools as well as the bevel tool and the multi cut tool. This is going to be the bases of my and will start branching of from this model maybe create multiple islands or make this model bigger and add more. But i have decided that i would be going for a type of rocky, lava environment.
So after making the island a bit bigger i started modeling a kind of mountain/ cliff in the middle of the arena to ad to the rocky environment. I did this by creating multiple cubes and change dthe size and the shape and put them together. i then decided to bevel the more bigger cubes to make it look more of a cliff.
Labels:
3D art production
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