This assignment was to colour in a design of a two legged monster by using greyscale, but it also must have lighting coming from one source of light. Then I did my best to finish up the design to give it a good finish, on my finished design i used some custom brushes to give the skin a kind of texture to make it look better.
Monday, 8 February 2016
Tuesday, 2 February 2016
Animated Girl
Our task this week was to give the pixel girl that we were given an object and animate the object along with the girl, to do this i had to redraw the entire object on every layer so it would fit in correctly in the animation.
Monday, 1 February 2016
Animated pig
This week we started animating on photoshop, we started off by changing the colour of the eyes of a monster that was in a photoshop file that was given to us in class. We had to make sure to redraw the eyes in every layer to make sure that it will appear in all frames.
Pixel Girl
This week we were doing animation on Photoshop, one piece of work that we did in class was animate a pixel girl and we could draw anything that we wanted on her and we must have animated the item along with the girl. I have decided to give the girl a sword, so I had to animate the sword to go along with her as she walks.
Tuesday, 19 January 2016
Neon Angler & Devil Ray
This assignment was to create a mutated fish, as well as to be ambitious as I could with the design, this is the mood board that I used to start of my idea as well as to look at for references and more ideas.
This is my final Design I went with my usual style of menacing monsters, I call this the Neon Angler, its a deep sea creature that has mutated to be a cold blooded killing machine, using its neon lights to attract pray and then kill.
Another aquatic monster I made was based on a Sting Ray and it is called Devil Ray.
Wednesday, 13 January 2016
Tuesday, 12 January 2016
Paint Over
This Assignment I had to paint over a 3D model of some kind of spaceship gun that was given to us, I was also given a panel Texture to paint over. In this Technique I would be using some of the transform tools such as the Skew and the Warp tool to Transform the texture so it would fit in with the model and make it look more natural then forced.
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